These are units you can summon using starting and/or researched spells. Most summoned units cost mana per turn instead of gold and/or food. They often come with an array of special abilities which make them suitable for certain roles or can be used to fill the gaps in your race's military composition.

For the purpose of sorting, we will sort according to Element Circle.

Arcane SummonsEdit

Air SummonsEdit

Death SummonsEdit

Special mention: Werewolves, which are available by transforming living unit using Death spell, or through Tier IX Summoning spell Portal. They are like half summons half normal unit, as their upkeep is 1 food and 2 mana.

Earth SummonsEdit

Fire SummonsEdit

Life SummonsEdit

Water SummonsEdit

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