Marids are powerful genies from Plane of Water. They are adept spellcasters and powerful melee combatants that can regenerate any wounds they suffer



Long Reach - Unit is able to attack flying units normally.
Caster - Unit can cast spells during battle.

Regeneration - Unit regenerates 10% of single figure's Hit Points per turn.
Summon - Unit was summoned and belongs to another world.
Venomous - Unit's attacks apply additional Poison damage unless a Fortitude save is made.
Spell Penetration - Unit can pierce Spell Resistance, adding +3 to rolls.


Living - Unit is a living creature or creatures. It is healed by Positive Energy and damaged by Negative Energy.
Cold Immunity - Unit is immune to Cold damage.
Fire Vulnerability - Unit suffers 40% additional damage from all Fire attacks.
Illusion Immunity - Unit is immune to illusions. It can see invisible units and illusory attacks do not ignore its armor.
Poison Immunity - Unit is immune to Poison.



DMG: 8-23
ACC: +16
CRIT: 20x2

Bludgeoning: 6-15
Cold: 2-8
Poison: 1-6

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