Marids are powerful genies from Plane of Water. They are adept spellcasters and powerful melee combatants that can regenerate any wounds they suffer
Long Reach - Unit is able to attack flying units normally.
Caster - Unit can cast spells during battle.
Regeneration - Unit regenerates 10% of single figure's Hit Points per turn.
Summon - Unit was summoned and belongs to another world.
Venomous - Unit's attacks apply additional Poison damage unless a Fortitude save is made.
Spell Penetration - Unit can pierce Spell Resistance, adding +3 to rolls.
Living - Unit is a living creature or creatures. It is healed by Positive Energy and damaged by Negative Energy.
Cold Immunity - Unit is immune to Cold damage.
Fire Vulnerability - Unit suffers 40% additional damage from all Fire attacks.
Illusion Immunity - Unit is immune to illusions. It can see invisible units and illusory attacks do not ignore its armor.
Poison Immunity - Unit is immune to Poison.