Hill Giant (unit)

''Hill giants are the weakest of all the giantkin. Their bodies are very resilient, they are completely immune to poison and fight with great clubs''

Abilities
Long Reach - Unit is able to attack flying units normally.

Wall Crusher - Allows attacking and damaging was with melee attack. Summon - Unit was summoned and belongs to another world.

Mountaineer - Unit is able to move through mountains at cost of 1 Movement Point.

Perks
Living - Unit is a living creature or creatures. It is healed by Positive Energy and damaged by Negative Energy.

Poison Immunity - Unit is immune to Poison.

Melee
DMG: 8-22

ACC: +16

CRIT: 20x2

Bludgeoning: 8-22