Hydra (unit)

''Hydra are gigantic, powerful reptiles. They have three heads, which can strike simultaneously, dealing heavy damage and poisoning the victim.''

Abilities
Regeneration - Unit regenerates 10% of single figure's Hit Points per turn.

Summon - Unit was summoned and belongs to another world.

Venomous - Unit's attacks apply additional Poison damage unless a Fortitude save is made.

Swamp Dweller - Unit is able to move through swamps at cost of 1 Movement Point.

Perks
Acid Immunity - Unit is immune to Acid damage.

Living - Unit is a living creature or creatures. It is healed by Positive Energy and damaged by Negative Energy.

Poison Immunity - Unit is immune to Poison.

Melee
DMG: 3-10

ACC: +16

CRIT: 20x2

Slashing: 3-10

Poison: 1-6

Melee
DMG: 3-10

ACC: +16

CRIT: 20x2

Slashing: 3-10

Poison: 1-6

Melee
DMG: 3-10

ACC: +16

CRIT: 20x2

Slashing: 3-10

Poison: 1-6